evaluation
Evidence type: Evaluation i
Information about the programme design and rationale
Evidence about Financial Capability outcomes for programme participants
Evidence that the Financial Capability outcomes were caused by the programme
Evidence about programme implementation, feasibility, and piloting
Evidence about relative costs and benefits of the programme
When making loan repayment decisions, individuals tend to use counterproductive heuristics and biases, the negative impact of which shows through in wealth inequalities. The aim of this experiment, therefore, was to assess the adoption and effectiveness of robo-advice in helping to improve households’ loan repayment decisions and thereby reduce these inequalities.
The experiment involved the design of nine life-like debt-management games, each with three alternatives to reflect different levels of difficulty (easy, medium, hard). Across these 27 loan repayment problems in total, subjects were asked to fully allocate a specified sum of money across multiple loans in order to either minimise the monthly interest payment or minimise the sum of monthly interest payment and late fees (depending on the problem).
The pre- and post-intervention experimental design comprised random assignment to 5 conditions: 1 control condition (who received a repeat of the pre-test games); and 4 treatment conditions which provided free and paid-for robo-advice for loan repayment with and without additional educational features (e.g. tips and brief explanations).
In all treatment conditions, subjects were told the maximum interest and fees that they could save by using the robo-advisor (but received no feedback on optimal decisions), and those with paid-for robo-advice were asked about their willingness to pay for the robo-advice tool.
The study sought to address four research questions:
Data were collected in summer 2020 from 3,423 subjects who took part online; quota controls ensured a UK nationally representative sample of adults aged 18 and over on several demographic characteristics.
Each subject was randomly assigned to their treatment or control condition and, within this condition, completed nine problems in three phases of three problems each: Pre-intervention (no advice), Intervention (no advice, free robo-advice, free robo-advice with education, paid-for robo-advice, paid-for robo-advice with education), and Post-Intervention (no advice).
Subjects within the paid-for robo-advice conditions who sought advice were asked to state their willingness to pay for the advice tool using a slider that ranged from 0 pounds to the maximum possible savings available to them in interest and fees in their problem scenario. If the amount they were willing to pay was higher than a random cost allocated to their problem (36.6%), they obtained the advice.
This study reports differences that are statistically significant where p<.10.
Ida Chak, Karen Croxson, Francesco D’Acunto, Jonathan Reuter, Alberto Rossi and Jonathan Shaw, www.fca.org.uk.